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I am a professional technical level designer.
My expertise includes open world and VR development.
Sofwares
Unreal Engine (Visual Scripting)
Unity (C# scripting)
Sketch Up
3Ds Max
Photoshop
Area of expertise
Open world design
Architectural design
VR development
Work In Progress

Prototype
*You can see my part of the LD in the first 20 seconds
Playable teaser : Walkthrough
Avatar's companion
Preys for the hunting feature
Sketches & Blocking
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Organic open world level design
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AI prototyping in blueprint
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Trigger events in visual Scripting
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Creation of VR prototypes
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Animation Blueprint creation
Tasks
Trailer
- AI PROTOTYPE -
- PLAYABLE TEASER -

Level 6 walkthrough

Tasks
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Level Design of the 6th level
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Puzzle
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Beet em up
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Platforming
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Design and scripting of the Shooting Tower Assets in C#
FEATURES
Walk
Jump
Run
Wall Jump
Interact with lever
Dash
Double Jump
Fight
Interact with pressur plate
Sasha
RO-X4-N3
Blocking Exemple
Environmental storytelling (exercise)
Development time: 8h


Goal
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Recreating the enviroment of the Embassy of the United States bombing in Saigon in 1965


Sketch Up Concepts (exercise)
Development time: +/- 10h each

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Level Design for a multiplayer FPS map like Unreal Tournament
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Modern VS Gothic setting


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Goal
Goal
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Watch Dogs mission with 3 gameplay choices:
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Stealth
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Action
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Strategic
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Egyptian revolution setting