​​Level designer

Project manager


​Dystopy is a hybrid game mixing elements of a beat em’ up action game and a platformer. The journey focuses around Sasha, a young mechanic and her robot R0-X4-N3. In search of Sasha's father the duo will face off against Tekkrat, a sinister corporation, battling against all odds through its countless henchmen and their advanced arsenal.

A product entirely developed in 15 weeks by the students of Campus ADN, class of 2015-2016, within their third trimester as a final school-studio project

Level design



@2018 Charles-Olivier Péloquin | level design & management

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