top of page
Level Design
Charles-Olivier Péloquin

Unreal 4 & 5 (visual scripting)
Unity (C# scripting)
Illustrator
Sketch Up
3Ds Max
I'm a level designer with a management background and valuable technical skills. Also, I sometimes draw.
SOFTWARES
Architectural and organic layout
Environnemental storytelling
Layout for action RPG
Coop design
Verticality
SPECIALIZATION
I VALUE
Cooperation
Empathic communication
Iterative process
D&D
LEVEL DESIGN
By Warner Bro. Monréal
UNANNOUCED PROJECT
Currently working as Level Designer on an unannounced project from WB Games Montréal. More info to come soon.
Tasks
By Breaking Walls
Away : The Survival Series
As a Level Designer I made organic open world layouts and VR prototypes. Since we where a small team I also had to work on technical tasks such as AI prototyping in blueprint and animation blueprint creation
Tasks
Best In Play - GDC 2019
Indie Arena Booth - Selection at Gamescom 2021
Awards



1/1
By Campus ADN
Dystopy
As a Level Designer I made the 6th level of the game (beat em'up platformer) from start to launch in collaboration with the level artist.
Tasks
bottom of page